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Duration of Jam: 72 hours

Team Size: 5

Tools Used: Unreal Engine 5.4/Unreal Community&Documentation/

Role: UI/UX/Gameplay Designer

Summary of Shot in the Dark- in this game jam, my second, the team decided to create a first person horror game. Shot in the Dark is a suspenful FPS that takes you through an abandon warehouse searching for evidence of where the enemy will strike next. The enemy is a mad bomber who is attempting to cause terror in the local community, stop him before he has a chance. 

Role Overview- again for this project I decided to get more practice in with character build up so I worked on the movemnet and camera of the player character. As I was working on the player setup we decided on which way the story would go and the primary mechanics we wanted to use. I created a BP_Fear, which was an actor that triggered SFX once the player got into the volume itself. I helped with Gameplay design and functionality, I also implemented an AI character that was to be our enemy combatant. I hosted source control as I learned how to manage GITHUB as well as teaching my teamates how to submit accordingly. I then turned my attention to the UI/UX portion of the project as time was running out.

I developed:

- Character Controls.

- Movement Functions to include walk/sprint.

- I gave the player a fear and stamina bar.

- Widgets to include Pause Menu/Credits Screen/Main Menu/Death Menu/Win Menu 

- Created AI for Enemy combatant

Project Takeaways

For my 2nd game jam I was better prepared and knew what to expect​ due to the experienced I gained from my previous. This time the team was able to get the project submitted and was judged 21/27 overall. Not where I would like it but I'll take it considering some of the challenges we ran into. We had an issue wityh atmosphere and its Fog and towards the end I found that the outlier had more than one voumetric fog which made the level almost impossible to play. After adjustments the game was fully playable and ready for testing. Cant wait to get to the next one. 

SITD Review
 

Shot in the Dark

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